![]() Is this a bad thing? Of course not – it's just something worth pointing out, seeing as it'd be easy to look at this game and think there are hours of freedom in it. You're not going to wander around the streets of Mafia II picking up odd jobs and meeting strangers this is a world built around the missions you're doing. Cops on your tail? Go pay to have the license plate changed on your ride. Outgunned and dying a lot? Buy better weapons after restarting. ![]() All the icons on the map – clothing stores, gun stores, and so on – are just ways to enhance that mission. You'll have one mission at any time and it's always one that drives the story forward. ![]() Now, at first glance, Empire Bay looks like an open world – one teeming with missions and quests for you to take Vito on. Play All of this is going on in Empire Bay, a New York-esque town packed with people, cops, cars and collectable Playboy magazines.
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